

Subsequently Connor spotted a group of troops and a cart heading off and followed them jumping from tree to tree, circling around others before eventually waiting upon a tree branch as the group marched below. The encounter was over as quick as at it started and then Connor was off scaling up a close rock formation. Behind him was a giant brown bear, fortunately Connor swiftly rolls out of the way and just manages to stab the bear with his blade. Connor walks over to the body and removes a note from the man’s hands before suddenly he’s attacked. The blood effects around the character were instantly noticeable from a distance.

We joined the action after Connor spotted a dead soldier on the floor in the snow. This part of the demo had two major sections, a wild animal attack followed by trailing a group of troops. The environment was covered in a thick layer of snow and characters left footprints in the snow and blood left distinctive trails and patches in the snow. Mobility was majorly reduced when it came to Connor walking through snow especially deep snow which Connor wades through. The entire environment will change when the game changes season. One of the brand new features that was emphasised at the event and that does seem to be a massive improvement to the franchise is the weather and season system. Here is a detailed account of what we saw gameplay wise at the event and don’t worry the level of spoilers storyline-wise don’t venture further than details already known, the event are however explained in detail. Just Push Start was fortunate enough to be invited along to the unveiling of Assassin’s Creed III last week in London.
